Full Browser Flash Blog with Five3D
Recently I have been evaluating some of the open source flash 3D engines. I checked out Papervision3D, Sandy3D and Away3D. These are large full featured engines however there is also Five3D which allows you to render smooth shapes and text.
Full Browser 3D with Flash ActionScript3.0
I was thinking about how great it would be to have a full web page that looks just like a normal html page but is infact a full browser 3D flash page. The aim would be to briefly trick an html/css purist before unleashing some 3D trickery. Anyway I downloaded the Five3D library and expanded one of the examples to recreate my blog in 3D.
Check out the result here.
The page looks and scales like normal html, but doesn’t reveal it’s 3Dness until you click on it. I expect stuff like this will probably explode onto the web with the next few versions of the flash player. Google’s new ability to index swf’s in a human clicking style might just satisfy the SEO slaves.
Unfortunately at the moment the performance drops off rapidly as more text is added. For that reason I haven’t put too much onto the page. If you play with the code you can uncomment the next few paragraphs and see how it performs. In his interview with FWA, Mathieu Badimon says that he thinks Flash Player10 will offer some of the same functionality as Five3D. So this should give the performance a boost.
The Code
You will need the Five3D classes in your classpath to compile it of course, get them from the Five3D site. For flash to always fill the browser I refered to these articles, at adobe and here (AS2 but gives html publish settings).
To get your swf to always fill the browser you need these html publish settings.
Set dimensions, width and height to 100%.
Set Scale to noscale
Alignment: Set horizontal to left. Set vertical to top
The code wont teach you anything more about five3D than the basic tutorials do. You will see that the code laboriously places everything sentence by sentence, shape by shape.
If anybody writes code to process generalized html and display it in 3D, please let me know!! Adobe???
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 | package { import flash.display.*; import flash.display.StageAlign; import flash.events.*; // We import the FIVe3D classes needed. import five3D.display.DynamicText3D; import five3D.display.Scene3D; import five3D.display.Shape3D; import five3D.display.Sprite3D; import five3D.typography.HelveticaMedium; import five3D.typography.HelveticaLight; import five3D.utils.Drawing; public class Main extends Sprite { var go:Boolean = false; var scene:Scene3D = new Scene3D(); var renderClip:Sprite3D = new Sprite3D(); var mainPanel:Sprite3D = new Sprite3D(); var searchBox:Sprite3D = new Sprite3D(); var searchButton:Sprite3D = new Sprite3D(); var searchButtonText:DynamicText3D = new DynamicText3D(HelveticaLight); var header:Sprite3D = new Sprite3D(); var titleText:DynamicText3D = new DynamicText3D(HelveticaMedium); var titleCaption:DynamicText3D = new DynamicText3D(HelveticaLight); var targetDot:Shape3D = new Shape3D(); var pagesHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var pagesLink1:DynamicText3D = new DynamicText3D(HelveticaLight); var ArchivesHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var archivesLink1:DynamicText3D = new DynamicText3D(HelveticaLight); var archivesLink2:DynamicText3D = new DynamicText3D(HelveticaLight); var categoriesHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var categoriesLink1:DynamicText3D = new DynamicText3D(HelveticaLight); var categoriesLink2:DynamicText3D = new DynamicText3D(HelveticaLight); var friendsHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var friendsLink1:DynamicText3D = new DynamicText3D(HelveticaLight); var friendsLink1Box:Sprite3D = new Sprite3D(); var friendsLink2:DynamicText3D = new DynamicText3D(HelveticaLight); var friendsLink2Box:Sprite3D = new Sprite3D(); var friendsLink3:DynamicText3D = new DynamicText3D(HelveticaLight); var firstHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var firstHeaderDate:DynamicText3D = new DynamicText3D(HelveticaLight); var firstParagraph_l1:DynamicText3D = new DynamicText3D(HelveticaLight); var firstParagraph_l2:DynamicText3D = new DynamicText3D(HelveticaLight); var firstParagraph_l3:DynamicText3D = new DynamicText3D(HelveticaLight); var secondHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var secondParagraph_l1:DynamicText3D = new DynamicText3D(HelveticaLight); var secondParagraph_l2:DynamicText3D = new DynamicText3D(HelveticaLight); var secondParagraph_l3:DynamicText3D = new DynamicText3D(HelveticaLight); var secondParagraph_l4:DynamicText3D = new DynamicText3D(HelveticaLight); var secondParagraph_l5:DynamicText3D = new DynamicText3D(HelveticaLight); var secondParagraph_l6:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); var thirdParagraph_l1:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdParagraph_l2:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdParagraph_l3:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdParagraph_l4:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdParagraph_l5:DynamicText3D = new DynamicText3D(HelveticaLight); var thirdParagraph_l6:DynamicText3D = new DynamicText3D(HelveticaLight); public function onMouseClickEvent( event:MouseEvent):void { go = true; } public function handleFriendsLink1Clicked( event:MouseEvent):void { trace("clicked mark - http://www.bigkidsdidit.co.uk/"); } public function handleFriendsLink2Clicked( event:MouseEvent):void { trace("clicked mike - http://mike.duguid.co.uk/"); } public function handleWebDevelopmentLink1Clicked( event:MouseEvent):void { trace("clicked eastcoast - http://www.eastcoastinteractive.co.uk"); } public function Main() { renderClip.addEventListener(MouseEvent.CLICK, onMouseClickEvent); friendsLink1.buttonMode = true; friendsLink1.addEventListener(MouseEvent.MOUSE_DOWN, handleFriendsLink1Clicked); friendsLink1Box.buttonMode = true; friendsLink1Box.addEventListener(MouseEvent.MOUSE_DOWN, handleFriendsLink1Clicked); friendsLink2.buttonMode = true; friendsLink2.addEventListener(MouseEvent.MOUSE_DOWN, handleFriendsLink2Clicked); friendsLink2Box.buttonMode = true; friendsLink2.addEventListener(MouseEvent.MOUSE_DOWN, handleFriendsLink2Clicked); stage.scaleMode=StageScaleMode.NO_SCALE; stage.align=StageAlign.TOP_LEFT; stage.addEventListener (Event.RESIZE,resizeHandler); var sw:Number=stage.stageWidth; var sh:Number=stage.stageHeight; // We create a new Scene3D named "scene", center it and add it to the display list. scene.x = sw/2; scene.y = sh/2; addChild(scene); scene.addChild(renderClip); renderClip.x = -sw/2; renderClip.y = -sh/2; renderClip.z = 0; renderClip.addChild(mainPanel); renderClip.addChild(header); renderClip.addChild(targetDot); mainPanel.addChild(searchBox); mainPanel.addChild(searchButton); mainPanel.addChild(searchButtonText); mainPanel.addChild(pagesHeader); mainPanel.addChild(pagesLink1); mainPanel.addChild(ArchivesHeader); mainPanel.addChild(archivesLink1); mainPanel.addChild(archivesLink2); mainPanel.addChild(categoriesHeader); mainPanel.addChild(categoriesLink1); mainPanel.addChild(categoriesLink2); mainPanel.addChild(friendsHeader); mainPanel.addChild(friendsLink1Box); mainPanel.addChild(friendsLink1); mainPanel.addChild(friendsLink2); mainPanel.addChild(friendsLink3); mainPanel.addChild(firstHeader); mainPanel.addChild(firstHeaderDate); mainPanel.addChild(firstParagraph_l1); mainPanel.addChild(firstParagraph_l2); mainPanel.addChild(firstParagraph_l3); mainPanel.addChild(secondHeader); mainPanel.addChild(secondParagraph_l1); mainPanel.addChild(secondParagraph_l2); mainPanel.addChild(secondParagraph_l3); mainPanel.addChild(secondParagraph_l4); mainPanel.addChild(secondParagraph_l5); mainPanel.addChild(secondParagraph_l6); mainPanel.addChild(thirdHeader); mainPanel.addChild(thirdParagraph_l1); mainPanel.addChild(thirdParagraph_l2); mainPanel.addChild(thirdParagraph_l3); mainPanel.addChild(thirdParagraph_l4); mainPanel.addChild(thirdParagraph_l5); mainPanel.addChild(thirdParagraph_l6); header.addChild(titleText); header.addChild(titleCaption); //targetDot.graphics3D.clear(); //targetDot.graphics3D.beginFill(0xff0000); //targetDot.graphics3D.drawRoundRect(-4, -4, 4, 4, 2, 2); //targetDot.graphics3D.endFill(); // We attribute a random value to the rotations on the X, Y and Z axes of the "mainPanel". //renderClip.rotationX = Math.random()*100-50; //renderClip.rotationY = Math.random()*100-50; //renderClip.rotationZ = Math.random()*100-50; renderClip.addEventListener(Event.ENTER_FRAME, loopHandler); // We register the class Main as a listener for the "click" mouse event of the "mainPanel" and modify some of its mouse-related properties. //mainPanel.addEventListener(MouseEvent.CLICK, mainPanelClickHandler); //mainPanel.mouseChildren = false; //mainPanel.buttonMode = true; // initialize sizing resizeHandler (null); } function resizeHandler (event:Event):void { var zz:Number = 0; // draw main panel var sw:Number=stage.stageWidth; var sh:Number=stage.stageHeight; var centreX:Number = sw/2; var mainPanelWidth:Number = 750; var mainPanelX:Number; var mainPanelY:Number = 30; var mainPanelHeight:Number = 800; if( mainPanelHeight < 220 ) { mainPanelHeight = 220; } scene.x = sw/2; scene.y = sh/2; renderClip.x = 0; renderClip.y = 0; if( sw > mainPanelWidth+5 ) { mainPanelX = sw/2 - mainPanelWidth/2; } else { mainPanelX = 5; } mainPanelX -= sw/2; mainPanelY -= sh/2; mainPanel.graphics3D.clear(); mainPanel.graphics3D.lineStyle(2,0x888888); mainPanel.graphics3D.beginFill(0xffffff); mainPanel.graphics3D.drawRoundRect(mainPanelX, mainPanelY, mainPanelWidth, mainPanelHeight , 10, 10); mainPanel.graphics3D.endFill(); /*trace("renderClip.x: " + renderClip.x ); trace("renderClip.y: " + renderClip.y ); trace("mainPanel.x: " + mainPanel.x ); trace("mainPanel.y: " + mainPanel.y ); trace("mainPanelX: " + mainPanelX ); trace("mainPanelY: " + mainPanelY );*/ // draw header var headerWidth:Number = mainPanelWidth - 20; var headerHeight:Number = 200; var headerX:Number = mainPanelX + 10; var headerY:Number = mainPanelY + 10; header.z = zz; header.graphics3D.clear(); header.graphics3D.lineStyle(2,0xeeeeee); header.graphics3D.beginFill(0x5A9DD4); header.graphics3D.drawRoundRect(headerX, headerY, headerWidth, headerHeight, 10, 10); header.graphics3D.endFill(); //trace("header.x: " + header.x); //trace("header.y: " + header.y); //trace("headerX: " + headerX); //trace("headerY: " + headerY); titleText.z = zz; titleText.size = 45; titleText.color = 0xFFFFFF; titleText.text = "The Datafake blog"; titleText.x = headerX+175; titleText.y = headerY+70; titleCaption.z = zz; titleCaption.size = 16; titleCaption.color = 0xFFFFFF; titleCaption.text = "Web fun with Actionscript PHP and MySQL"; titleCaption.x = headerX+225; titleCaption.y = headerY+120; searchBox.z = zz; searchBox.x = mainPanelX+574; searchBox.y = mainPanelY+260; searchBox.graphics3D.clear(); searchBox.graphics3D.lineStyle(1,0x5A9DD4); searchBox.graphics3D.drawRect(-50, -10, 100, 22); searchBox.graphics3D.endFill(); searchButton.z = zz; searchButton.x = mainPanelX+685; searchButton.y = mainPanelY+260; searchButton.graphics3D.clear(); searchButton.graphics3D.lineStyle(0,0x000000); //searchButton.graphics3D.beginFill(1,0xaaaaaa); searchButton.graphics3D.drawRoundRect(-50, -10, 90, 22,6,6); searchButton.graphics3D.endFill(); searchButtonText.z = zz; searchButtonText.size = 16; searchButtonText.color = 0x000000; searchButtonText.text = "Search"; searchButtonText.x = headerX+646; searchButtonText.y = headerY+241; //var pagesHeader:DynamicText3D = new DynamicText3D(HelveticaMedium); //var pagesLink1:DynamicText3D = new DynamicText3D(HelveticaLight); pagesHeader.z = zz; pagesHeader.size = 16; pagesHeader.color = 0x000000; pagesHeader.text = "Pages"; pagesHeader.x = mainPanelX+574; pagesHeader.y = mainPanelY+320; pagesLink1.z = zz; pagesLink1.size = 11; pagesLink1.color = 0x0000ff; pagesLink1.text = "About"; pagesLink1.x = mainPanelX+584; pagesLink1.y = mainPanelY+340; ArchivesHeader.z = zz; ArchivesHeader.size = 16; ArchivesHeader.color = 0x000000; ArchivesHeader.text = "Archives"; ArchivesHeader.x = mainPanelX+574; ArchivesHeader.y = mainPanelY+370; archivesLink1.z = zz; archivesLink1.size = 11; archivesLink1.color = 0x0000ff; archivesLink1.text = "July 2008"; archivesLink1.x = mainPanelX+584; archivesLink1.y = mainPanelY+390; archivesLink2.z = zz; archivesLink2.size = 11; archivesLink2.color = 0x0000ff; archivesLink2.text = "June 2008"; archivesLink2.x = mainPanelX+584; archivesLink2.y = mainPanelY+410; categoriesHeader.z = zz; categoriesHeader.size = 16; categoriesHeader.color = 0x000000; categoriesHeader.text = "Web Development"; categoriesHeader.x = mainPanelX+574; categoriesHeader.y = mainPanelY+454; categoriesLink1.z = zz; categoriesLink1.size = 11; categoriesLink1.color = 0x0000ff; categoriesLink1.text = "East Coast Interactive"; categoriesLink1.x = mainPanelX+584; categoriesLink1.y = mainPanelY+474; /* categoriesLink2.z = zz; categoriesLink2.size = 11; categoriesLink2.color = 0x0000ff; categoriesLink2.text = "Web Development(1)"; categoriesLink2.x = mainPanelX+584; categoriesLink2.y = mainPanelY+494; */ friendsHeader.z = zz; friendsHeader.size = 16; friendsHeader.color = 0x000000; friendsHeader.text = "Friends"; friendsHeader.x = mainPanelX+574; friendsHeader.y = mainPanelY+504; friendsLink1.z = zz; friendsLink1.size = 11; friendsLink1.color = 0x0000ff; friendsLink1.text = "Mark McAulay"; friendsLink1.x = mainPanelX+584; friendsLink1.y = mainPanelY+524; friendsLink1Box.z = zz; friendsLink1Box.graphics3D.clear(); friendsLink1Box.graphics3D.beginFill(0xffff00); friendsLink1Box.graphics3D.drawRect(0, 0, 70, 15); friendsLink1Box.graphics3D.endFill(); friendsLink1Box.x = mainPanelX+584; friendsLink1Box.y = mainPanelY+524; friendsLink2.z = zz; friendsLink2.size = 11; friendsLink2.color = 0x0000ff; friendsLink2.text = "Mike Duguid"; friendsLink2.x = mainPanelX+584; friendsLink2.y = mainPanelY+546; /* mainPanel.addChild(flash3DHeader); mainPanel.addChild(flash3DLink1); mainPanel.addChild(flash3DLink2); mainPanel.addChild(flash3DLink3); */ firstHeader.z = zz; firstHeader.size = 20; firstHeader.color = 0x000000; firstHeader.text = "The Library, Classes and MovieClips in AS3"; firstHeader.x = mainPanelX+40; firstHeader.y = mainPanelY+250; firstHeaderDate.z = zz; firstHeaderDate.size = 12; firstHeaderDate.color = 0x000000; firstHeaderDate.text = "July 7th, 2008"; firstHeaderDate.x = mainPanelX+40; firstHeaderDate.y = mainPanelY+275; firstParagraph_l1.z = zz; firstParagraph_l1.size = 16; firstParagraph_l1.color = 0x000000; firstParagraph_l1.text = "This post describes some of the differences I have stumbled over"; //"whilst working with actionscript 3.0 and Flash CS3 compared to earlier versions."; firstParagraph_l1.x = mainPanelX+40; firstParagraph_l1.y = mainPanelY+320; firstParagraph_l2.z = zz; firstParagraph_l2.size = 16; firstParagraph_l2.color = 0x000000; firstParagraph_l2.text = "whilst working with actionscript 3.0 and Flash CS3 compared to "; firstParagraph_l2.x = mainPanelX+40; firstParagraph_l2.y = mainPanelY+340; firstParagraph_l3.z = zz; firstParagraph_l3.size = 16; firstParagraph_l3.color = 0x000000; firstParagraph_l3.text = "earlier versions...."; firstParagraph_l3.x = mainPanelX+40; firstParagraph_l3.y = mainPanelY+360; /* secondHeader.z = zz; secondHeader.size = 20; secondHeader.color = 0x000000; secondHeader.text = "It starts with Export for Actionscript"; secondHeader.x = mainPanelX+40; secondHeader.y = mainPanelY+400; secondParagraph_l1.z = zz; secondParagraph_l1.size = 16; secondParagraph_l1.color = 0x000000; secondParagraph_l1.text = "In AS2 if you wanted to access the properties of an instance on the "; secondParagraph_l1.x = mainPanelX+40; secondParagraph_l1.y = mainPanelY+430; secondParagraph_l2.z = zz; secondParagraph_l2.size = 16; secondParagraph_l2.color = 0x000000; secondParagraph_l2.text = "stage from code you had to ensure that the export for actionscript..."; secondParagraph_l2.x = mainPanelX+40; secondParagraph_l2.y = mainPanelY+450; secondParagraph_l3.z = zz; secondParagraph_l3.size = 16; secondParagraph_l3.color = 0x000000; secondParagraph_l3.text = "checkbox was selected in the linkage properties for that MovieClip in "; secondParagraph_l3.x = mainPanelX+40; secondParagraph_l3.y = mainPanelY+470; secondParagraph_l4.z = zz; secondParagraph_l4.size = 16; secondParagraph_l4.color = 0x000000; secondParagraph_l4.text = "the library. If it wasnt your code wouldnt see the instance and would "; secondParagraph_l4.x = mainPanelX+40; secondParagraph_l4.y = mainPanelY+490; secondParagraph_l5.z = zz; secondParagraph_l5.size = 16; secondParagraph_l5.color = 0x000000; secondParagraph_l5.text = "fail silently. This was pretty confusing at first and even once you got "; secondParagraph_l5.x = mainPanelX+40; secondParagraph_l5.y = mainPanelY+510; secondParagraph_l6.z = zz; secondParagraph_l6.size = 16; secondParagraph_l6.color = 0x000000; secondParagraph_l6.text = "used to it there would be times that it would still catch you out."; secondParagraph_l6.x = mainPanelX+40; secondParagraph_l6.y = mainPanelY+530; thirdHeader.z = zz; thirdHeader.size = 20; thirdHeader.color = 0x000000; thirdHeader.text = "When you dont need to Export for ActionScript"; thirdHeader.x = mainPanelX+40; thirdHeader.y = mainPanelY+580; thirdParagraph_l1.z = zz; thirdParagraph_l1.size = 16; thirdParagraph_l1.color = 0x000000; thirdParagraph_l1.text = "In AS3 you do not need to select the export for actionscript checkbox "; thirdParagraph_l1.x = mainPanelX+40; thirdParagraph_l1.y = mainPanelY+610; thirdParagraph_l2.z = zz; thirdParagraph_l2.size = 16; thirdParagraph_l2.color = 0x000000; thirdParagraph_l2.text = "to access the properties of an instance on the stage. Any MovieClip "; thirdParagraph_l2.x = mainPanelX+40; thirdParagraph_l2.y = mainPanelY+630; thirdParagraph_l3.z = zz; thirdParagraph_l3.size = 16; thirdParagraph_l3.color = 0x000000; thirdParagraph_l3.text = "instance you drag onto the stage at design time becomes a property"; thirdParagraph_l3.x = mainPanelX+40; thirdParagraph_l3.y = mainPanelY+650; thirdParagraph_l4.z = zz; thirdParagraph_l4.size = 16; thirdParagraph_l4.color = 0x000000; thirdParagraph_l4.text = "of the document class and can be accessed from code as long as it has"; thirdParagraph_l4.x = mainPanelX+40; thirdParagraph_l4.y = mainPanelY+670; thirdParagraph_l5.z = zz; thirdParagraph_l5.size = 16; thirdParagraph_l5.color = 0x000000; thirdParagraph_l5.text = "an instance name."; thirdParagraph_l5.x = mainPanelX+40; thirdParagraph_l5.y = mainPanelY+690; thirdParagraph_l6.z = zz; thirdParagraph_l6.size = 16; thirdParagraph_l6.color = 0x000000; thirdParagraph_l6.text = "If you do select export for actionscript for a clip in the library, like this"; thirdParagraph_l6.x = mainPanelX+40; thirdParagraph_l6.y = mainPanelY+730; */ //renderClip.y = - 400; } public function loopHandler(e:Event) { if( go ) { if( renderClip.z > - 400 ) { renderClip.z-=0.5; } renderClip.rotationX -=.5; renderClip.rotationZ -=.05; } } } } |
Or get everything here.
Add comment July 11th, 2008